Catalog
Grouped by the kind of agent it trains. Items in stock ship now; the rest are built to order.
| Category | Offering | Benchmark / capability | One unit | Samples | Status |
|---|---|---|---|---|---|
| Coding and terminal agents | Terminal-Bench tasks | Improves: Terminal-Bench 4.0 | One Harbor task directory with its verifier and reference solution | 3 sample tasks | Available now |
| Multi-turn coding agent trajectories | Improves: SWE | One session: a JSONL file, one line per API call | 5 session excerpts | Available now | |
| Computer-use agents | Long-horizon computer-use workflows | Improves: OSWorld 2.0 | One task environment plus one expert trajectory | 7 sample tasks | Built to order |
| 3D, graphics and games | Blender 3D scene building | Improves: 3D modeling in Blender | One finished .blend scene and its full request-level trajectory | 10 samples | Built to order |
| Browser 3D game development trajectories | Improves: Long-horizon web and game development | One game: source, per-round requests and full trajectory | 3 sample games | Built to order |
Coding and terminal agents
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Coding tasks on real codebases, graded by hidden tests; tasks in stock are solved by GPT‑5.6 Sol in 1 to 3 of 5 attempts.
Improves: Terminal-Bench 4.0
- Successful attempts per stock task
- 1–3 / 5
- Attempt success rate in stock
- 41%
- Agent time limit per task
- ≤ 8 h
Available now View details -
Multi-turn Claude Code sessions on real software projects, recorded one API call per line.
Improves: SWE
- Claude Opus 5 sessions
- 90k+
- Kimi K3 sessions
- 50k+
- User turns per session
- 1–26
Available now View details
Computer-use agents
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OSWorld 2.0-style workflows across desktop apps and websites: a scored task environment plus a full expert trajectory.
Improves: OSWorld 2.0
- Model turns per trajectory
- 245
- Tool calls per trajectory
- 1,127
- Checkpoints per task
- 30
Built to order View details
3D, graphics and games
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Client-style 3D jobs done by an agent in live Blender: the finished .blend scene and its full trajectory.
Improves: 3D modeling in Blender
- API requests per trajectory
- 38–157
- Automatic checks passed
- 83 / 83
- Median run time
- 51 min
Built to order View details -
Playable 3D browser games a coding agent writes from scratch over several rounds of requests, with the full development trajectory.
Improves: Long-horizon web and game development
- Output tokens per game
- 0.68–0.92 M
- Model calls per game
- 524–739
- Lines of JavaScript per game
- 7.1k–10.9k
Built to order View details
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